Questions and Answers about TOS #5

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Flash
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Questions and Answers about TOS #5

Post by Flash » June 20th, 2014, 5:02 pm

imcGames released the Questions and Answers about TOS #5.

Questions and Answers about TOS #5
Hello. I am syKim.
I will answer the questions that we have received this week.

Q) What are other transportation methods besides Companions? Portal using NPC? or Warp using an item?
A) You can transport between the statues of goddess that are scattered across the villages and the fields in the game. If there are no statue of goddess on particular field, then you can transport to the last place that you were warped using an warp item or the place near the statue that you already know.

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▲You can trasport to the other statues of goddess using the statue of “Vakarinė, the goddess of evening star”.

Q) Can we move when we use a skill from wizard? I watched a video clip and it seems that wizard was casting skill on monsters by moving blue circle using keyboard. I guess we can’t move when we do that right? I want to know more about that.
A) Not all skills are using that interface, but it is usually used when we use certain skills that need to select certain spots on the ground. For example, summoning flame spots on the ground. While holding onto a hotkey for any one of those kind of skills, use directional keys to move blue circle to the spot that you want to cast a skill on, and then release the hotkey to use the skill. When you quckly press and release a hotkey, then the skill will be casted in front of the direction which your character is looking at.

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▲ We have several input interfaces depending on the type of skills. For example, for skills that need to press keyboard keys repetitively, we use this interface

Q) For the videos that have been released so far, we haven’t seen any effects that are related to abnormal status on characters. Are there de-buffs as well?
A) Actually we have many of them. But, since we are releasing video clips for the game which we are developing at the moment, we have a lot to show you besides abnormal status or de-buffs.

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▲ Stunned status. You can see yellow stars even when you close your eyes in stunned status.

Q) How many Companinons can i own? Are they with the characters at barrack as well? Can they equip any items?
A) Companions stay with the characters at barrack. If the maximum number of characters that is allowed for a particular barrack is four and you have a companion, then you can only have three characters in the barrack.
When you start the game, you select both your character and your companion at barrack and go to the field. This means, for one companion you can share it with various characters. Of course, the level of closeness between your companion and each of your characters will be different. We have a plan to have equipments for companions.

Q) I don’t like characters’ voices and the effect sounds. Could you please change them?
A) Characters’ voices and the effect sounds are all prototype at the moment. They will be re-worked before we launch commercial service.

Q) When there are two wizards, i heard that there is a skill which spreads to wider area. Can two different characters combine or merge together to have special skills?
A) Well, I think combining or merging is not the right words in our game. However, we have some skills which can be collaborated with different classes of characters in the game.

Image
▲Attack the monsters using the fragments you can get from hitting Ice Wall

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▲”Sadhu” can give it’s vitality to the other classes. But by doing so it won’t be able to move…

Q) I know there are elements in the game. Are there also attribute system as well?
A) Basically, depending on monsters’ species/size/defense type, attribute of attacks and de-buff status, there will be synergies on attacks. There also synergy effects depeding on the type of combinations of skill + skill and attribute + skill.
For example, “Bleeding De-Buff” + “Stab” attack will create “Greater Bleedign De-Buff”.

Q) I really want dual long swords.
A) There was an opinion inside our development team to allow certain classes to equip a weapon on left hand. This has not been confirmed yet, so if we decide to allow it, then we will introduce this to you in the future.

We always check your opinions, cheers, and divese messages that you send us via facebook and other sources and they really help us a lot. We really want to say thank you to ya all.
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Laima
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Re: Questions and Answers about TOS #5

Post by Laima » June 20th, 2014, 5:35 pm

Typos:
Vakarinė, the goddess of evening star
Sadhu” can give its vitality to the other classes.
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Re: Questions and Answers about TOS #5

Post by Flash » June 20th, 2014, 5:39 pm

Laima wrote:Typos:
Vakarinė, the goddess of evening star
Sadhu” can give its vitality to the other classes.
thanks for pointing that out. I won't change it in the news because it's a quote from the
their blog but I will change the name in the wiki :)

edit: I added the names with [] to the news.
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Laima
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Re: Questions and Answers about TOS #5

Post by Laima » June 20th, 2014, 5:50 pm

Okay, I change a few things in the classes page. There's also other typos on Laima (not Ramia) and Gabija (not Gabiya). I want to edit them, but I cannot change page titles.
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Flash
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Re: Questions and Answers about TOS #5

Post by Flash » June 20th, 2014, 6:06 pm

I move the articles. They should have the correct name now. The "old" name will redirect to the new one :)
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Laima
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Re: Questions and Answers about TOS #5

Post by Laima » June 21st, 2014, 5:08 am

Thank you. :D
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Re: Questions and Answers about TOS #5

Post by -Ugen- » June 21st, 2014, 8:49 am

Q) When there are two wizards, i heard that there is a skill which spreads to wider area. Can two different characters combine or merge together to have special skills?
A) Well, I think combining or merging is not the right words in our game. However, we have some skills which can be collaborated with different classes of characters in the game.

Image
▲Attack the monsters using the fragments you can get from hitting Ice Wall

Image
▲”Sadu” [”Sadhu”] can give it’s vitality to the other classes. But by doing so it won’t be able to move…

Q) I know there are elements in the game. Are there also attribute system as well?
A) Basically, depending on monsters’ species/size/defense type, attribute of attacks and de-buff status, there will be synergies on attacks. There also synergy effects depeding on the type of combinations of skill + skill and attribute + skill.
For example, “Bleeding De-Buff” + “Stab” attack will create “Greater Bleedign De-Buff”.
I'd love the way they combine skill, attribute, class it diversifies the gameplays, and becoming a solo-player is not a good idea :). Somehow, The tos team make me more and more exciting :D
Get ready !!!
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