Corsair – Double Weapon Assault: Corrected an issue where using a dagger would result in knockback.
Recovery Potions - Increased the amount recovered. (Both HP and SP potions)
Fletcher - Fixed a bug where Arrow Production was only producing one arrow.
-Flesh Cannon: Damage increased. Casting time decreased. Cooldown slightly increased. Enabled movement with skill.
-Flesh Hoop: Damage increased. Cooldown decreased.
-Create Shoggoth: Increased the attribute ratio of Caster INT to Shoggoth damage.
Sorcerer - Summon Salamion: Increased the attribute ratio of Caster INT to Salamion damage.
Krivis - Divine Stigma: Increased the range at which a party member can get the Divine Stigma Buff.
-Finestra: Fixed a bug where reusing the skill would remove the buff.
-Stabbing: Fixed a bug where the animation was unexpectedly long.
-For testing purposes, Sorcerer’s Circle 1 skills changed.
-Summoning skill has been changed to be able to go to level 15.
Secondary Weapon Information:
-Both primary and secondary damage information can be found in the character information window.
-Attributes of some skills will change.
-Magic damage of some monsters has been reduced.