What do you think about Rank 8 Skills Damage?

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What do you think about Rank 8 Skills Damage?

Post by renseiryuu » August 22nd, 2016, 4:58 am

Compared to Rank 7 below, isn't the damage multiplier for Rank 8 far higher? Not only for Rank 8 new classes, but also includes tier 6 C3 and tier 7 C2.
Let's put some examples here:
- Fencer C2 skills have damage around 500-1000 when maxed. Even Sept Etoiles started off with only 132 damage x 7 hits. Now then, Fencer C3...Balestra Fente Lvl 1 = 5501, Attaque Aufer Lvl 1 = 4682, Fleche Lvl 1 = 1526 x multiple hits.
- Dragoon C1 Dragoontooth in Lvl 5 have 477 x 6 hits (Lvl 10 have 1014 x 6 hits), while Dragoon C2 have Dethrone = Lvl 1 have 10895.
- Murmillo & Lancer = Their attacking skills have the minimum of 3000 to 4000 in lvl 1.

- Schwarzer Reiter C3 Assault Fire, 1809 x who knows how many hits.

- Featherfoot C2, Kundela Slash 4368 in lvl 1, Blood Curse 7106 in lvl 1...while their previous C1 skills requires lvl 10 to reach those numbers.

- Inquisitor God Smash 4592, Pear of Anguish (?) 3176, Breaking Wheel 1498 x multiple hits, Malleus Maleficarum 6149...all of these skills in lvl 1.

- You get it, right?

Now then, it's not like I'm complaining about dealing uber damage (really!). But wouldn't this make taking these new advancement "mandatory" instead of only...say, "recommended"? You would be left behind in damage if you take previously interesting classes such as...let's say, from Corsair C3 advancing to Shinobi.

What do you guys think?
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Re: What do you think about Rank 8 Skills Damage?

Post by dewadewa220193 » August 22nd, 2016, 6:24 am

I think for recent updates. It's more recommended to taking 8 class instead going back to precedent class advancing, but you may do it after rank 9 or 10 available, also considering the profit from that class which is IMC hasn't release yet. If you want damage I think better to go rank 8 or precedent class related for it, but if utilities there exception for it. :gawi:
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