Search found 50 matches

by cholo
September 7th, 2014, 7:01 am
Forum: Introductions
Topic: Gentlemen
Replies: 11
Views: 2818
Gender: None specified

Re: Gentlemen

:bo: welcome, musteque. i'll take the red pill.
by cholo
September 3rd, 2014, 9:12 am
Forum: General Talk
Topic: What would you like to have added to the game.
Replies: 43
Views: 10415
Gender: None specified

Re: What would you like to have added to the game.

if headgears are purely for the aesthetics, i would like to imagine that there would be some sort of separate journal/bag for fashion. with probably hundreds of headgears, it would be convenient to have a portable storage for cosmetics so that you wouldn't have to carry the headgears together with r...
by cholo
August 29th, 2014, 11:12 pm
Forum: Introductions
Topic: Thought I'd Post :3
Replies: 15
Views: 3436
Gender: None specified

Re: Thought I'd Post :3

:bo: welcome, mr. nova.
by cholo
August 29th, 2014, 6:45 pm
Forum: Tree of Savior News
Topic: Developer Blog Play Report
Replies: 10
Views: 4176
Gender: None specified

Re: Developer Blog Play Report

haha the doll was the first thing i noticed too! something just didn't look right.
the quick return to the quest npc is a nice feature.
this is all really neat. i hope this indicates the final stretch of internal testing before we get to play.
by cholo
August 24th, 2014, 6:14 pm
Forum: General
Topic: Let's discuss about this weeks classes.
Replies: 14
Views: 4162
Gender: None specified

Re: Let's discuss about this weeks classes.

I was hoping to see the Monk have some sort of mobility-enhancement ability to dart about the battlefield quickly. (I think one of the cleric classes gets a buff like it though?) you're right. the only movement speed enhancement i've seen is from the cleric branch. the chronomancer can increase mov...
by cholo
August 21st, 2014, 4:57 am
Forum: Feedback and Suggestions
Topic: Class Pages
Replies: 44
Views: 9990
Gender: None specified

Re: Class Pages

the tooltips are a neat feature. i like the fact that they provide quick and brief information about each class without having the user click through each individual page. it'll be nice when we get sufficient detail about every class. the only issue that i see right now is the rodelero tooltip. when...
by cholo
August 21st, 2014, 4:54 am
Forum: General Talk
Topic: ToS Question for the Week?
Replies: 7
Views: 2236
Gender: None specified

Re: ToS Question for the Week?

haha, holy light.

yeap. august 15 is korean independence day.
by cholo
August 19th, 2014, 7:19 am
Forum: Introductions
Topic: ToS forum stalke..I mean lurker appeared!
Replies: 6
Views: 2047
Gender: None specified

Re: ToS forum stalke..I mean lurker appeared!

:bo: welcome to the tos fan base, rippa.

pokemon is responsible for such a large and enjoyable portion of my childhood. the gameboy forever changed my life!
by cholo
August 18th, 2014, 8:13 am
Forum: Introductions
Topic: Greetings from Italy
Replies: 2
Views: 1036
Gender: None specified

Re: Greetings from Italy

:bo: welcome, m4zinkaiser.
by cholo
August 14th, 2014, 5:43 am
Forum: Feedback and Suggestions
Topic: Class Pages
Replies: 44
Views: 9990
Gender: None specified

Re: Class Pages

i only see two characters per row, not three. must be due to my smaller screen resolution or something with my formatting. everything's lined up nicely, just one completely empty column. it's not a real issue though.
by cholo
August 13th, 2014, 7:52 pm
Forum: General
Topic: What class will you play (so far?)
Replies: 121
Views: 31856
Gender: None specified

Re: What class will you play (so far?)

Anyway, warp items are just speculation, and I wouldn't count on it since there weren't any in the tool shop. Questions and Answers about TOS #5 Q) What are other transportation methods besides Companions? Portal using NPC? or Warp using an item? A) You can transport between the statues of goddess ...
by cholo
August 13th, 2014, 7:19 pm
Forum: Speculations
Topic: Class trees and 'ffa' classes?
Replies: 4
Views: 2556
Gender: None specified

Re: Class trees and 'ffa' classes?

But maybe a hidden jack-of-all-trades class like super novice? my guess is that this won't exist. in ro, the novice was the base class, which then advanced to swordsman or archer. in tos, the base class is already an archer or swordsman. i don't see how they could incorporate a jack-of-all-trades c...
by cholo
August 13th, 2014, 7:10 pm
Forum: Introductions
Topic: Annyeong
Replies: 4
Views: 1453
Gender: None specified

Re: Annyeong

:bo: welcome, emetherian.
by cholo
August 13th, 2014, 7:22 am
Forum: General
Topic: Skill Progression
Replies: 11
Views: 3525
Gender: None specified

Re: Skill Progression

ah, laima. thanks for the input. i completely disregarded the fact that your skills become stronger if you stick with the same class during advancement. must've been rambling too much.
fair point about the weapon restrictions. your speculation is reasonable and will more than likely be the case.
by cholo
August 13th, 2014, 7:06 am
Forum: General
Topic: What class will you play (so far?)
Replies: 121
Views: 31856
Gender: None specified

Re: What class will you play (so far?)

becouse i'm so lazy it's perfect class for me since it will have teleports xD this is exactly what i thought at first, but i remembered that there are also teleport items/scrolls and there will also be vakarine statues placed throughout training fields. but still, there must be some hidden perk to ...
by cholo
August 13th, 2014, 6:36 am
Forum: General Talk
Topic: Parties for CBT?
Replies: 35
Views: 9040
Gender: None specified

Re: Parties for CBT?

Er, call me crazy, but isn't CBT reserved for Korean residents only? as far as i'm aware, only fgt was reserved for korean residents. cbt, i believe, will be international, but the server will be hosted in korea. think they said this somewhere. i think they'll have it set up like this to see how th...
by cholo
August 13th, 2014, 6:24 am
Forum: General Talk
Topic: Why only Fire, Ice, Poison, Holy and Dark as elements?
Replies: 10
Views: 3032
Gender: None specified

Re: Why only Fire, Ice, Poison, Holy and Dark as elements?

Base Elements Fire Earth Wind Fire hahahah. fire. the double element! so op! you probably meant water in all proper reasoning, but i thought it was funny. And then there's Poison, which I don't agree with being an element, but I imagine that the dev team has been fond of it since RO times. yeah. th...
by cholo
August 13th, 2014, 1:56 am
Forum: Introductions
Topic: Secret of the Solstice? Hi
Replies: 15
Views: 5018
Gender: None specified

Re: Secret of the Solstice? Hi

:bo: welcome, zudose.
by cholo
August 13th, 2014, 1:42 am
Forum: General Talk
Topic: Why only Fire, Ice, Poison, Holy and Dark as elements?
Replies: 10
Views: 3032
Gender: None specified

Re: Why only Fire, Ice, Poison, Holy and Dark as elements?

in light of another topic already addressing elements, i think their system is an attempt to avoid redundancy and any overlap of common ground between the multitudes of elements. based on the classes that have already been displayed, it seems that they all follow this current, concise system of elem...